By Lisa Tuttle
In award-winning horror author Lisa Tuttle's novel Gabriel, young window Dinah is ready to let go of the past, but her husband isn't. 'Gabriel is a spellbinding read from start to finish' Chris Morgan, SFF Book Review Annual 1988Dinah and Gabriel know that they'll be together forever, but when Gabriel suffers a violent and senseless death just a year after they marry, Dinah is devastated.Ten years on, Dinah believes she has moved forward enough to return to New Orleans, the place where she lived with Gabriel, and deal with the ghosts of her past. That is until she meets a young boy with a remarkably familiar face . . . Dinah may be ready to let go of the past, but Gabriel definitely isn't.
The Galaxy Game
By Karen Lord
The sequel to critically acclaimed The Best of All Possible Worlds from award-winning Barbadian writer Karen Lord.For years, Rafi Delarua watched his family suffer under his father's unethical use of psionic power. Now the government has Rafi under surveillance. Hating their crude attempts to analyse his brain, he escapes to the planet Punartam, where his abilities are the norm, not the exception. Punartam is also the centre for his favourite sport, wallrunning - and thanks to his best friend, he discovers a way to train with the elite. But soon Rafi realises he's playing quite a different game. The galaxy is changing; unrest is spreading and the Zhinuvian cartels are plotting, making the stars a far more dangerous place to aim. There may yet be one solution - involving interstellar travel, galactic power and the love of a beautiful game.'A smart science fictional fable as inventive and involving as it is finally vital' - Tor.com
Games Creatures Play
By Charlaine Harris
Everyone plays something - whether it's solitaire or squash or stockcar racing, World of Warcraft or World Wrestling Entertainment tournaments, darts or dodgeball. Games bring out the best in us, the worst in us, the thing-we-never-expected in us. Human beings just naturally like to test their limits, both mental and physical - and why should the supernaturals be any different? In their latest anthology international superstar Charlaine Harris and award-winning mystery writer Toni Kelner have collected stories that feature ghostly players, bloodthirsty interruptions, and competitions with deadly outcomes, from some of the top writers in the fantasy, horror, crime and mystery genres. Game on!
By Stephanie Saulter
They were created to save humanity. Now they must fight to save themselves.For years the human race was under attack from a deadly Syndrome, but when a cure was found - in the form of genetically engineered human beings, Gems - the line between survival and ethics was radically altered. Now the Gems are fighting for their freedom, from the oppression of the companies that created them, and against the Norms who see them as slaves. And a conference at which Dr Eli Walker has been commissioned to present his findings on the Gems is the key to that freedom. But with the Gemtech companies fighting to keep the Gems enslaved, and the horrifying godgangs determined to rid the earth of these 'unholy' creations, the Gems are up against forces that may just be too powerful to oppose.
Ghost of a Dream
By Simon R. Green
JC, Melody and Happy Jack are looking forward to working a straightforward case for a change. They're about to be disappointed.After the potentially world-altering events of their last assignment, the Ghost Finders are looking forward to working a more run-of-the-mill case. The team has asked to investigate a haunted theatre (aren't they all?).The Hayburn Theatre is in the middle of renovations, but work has been thrown off schedule by some peculiar and unnatural activities - standard haunting stuff. But there is nothing standard about the Phantom of the Hayburn, an ancient evil with the ability to alter reality itself. The team will need to push their skills - and luck - to the limit if they hope to leave the theatre in one piece.Ghost of a Dream is the third title in New York Times bestselling author Simon R. Green's Ghost Finders series.
Ghost of a Smile
By Simon R. Green
The Operatives of the Carnacki Institute are prepared for anything . . . except this. When the Ghost Finders answer a distress call from the private research centre of one of the biggest drug companies in the world, the last thing they expect to encounter is a threat to the building's very existence. A team of police were called in - but never came out. A national security team followed, but no one's heard anything from them either.The Ghost Finders are the drug company's last chance, but they have the wrong equipment, and no idea what they're facing - except an extremely tight deadline. Their only chance is to rely on their secret weapon: JC's very lovely - and very dead - girlfriend.Ghost of a Smile is the sequel to Ghost of a Chance and the second title in New York Times bestselling author Simon R. Green's Ghost Finders series.
Ghost of a Chance
By Simon R. Green
Meet the operatives of the Carnacki Institute. The Institute's operatives are the best of the best: JC Chance, team leader, is undoubtedly brave, sharp as a tack, incredibly charming - and almost unbearably arrogant. Melody Chambers may be a science geek, but she's also the techno-wizard extraordinaire who keeps their anti-supernatural equipment running. And as for Happy Jack Palmer: their terminally gloomy telepath is the last person anyone would want navigating through their head.Their mission: Do Something About Ghosts. That means lay them to rest, send them packing, or just kick their nasty ectoplasmic arses with extreme prejudice . . . Their current is a haunting deep underground, in London's Oxford Circus tube station, but things become difficult when their rival team - the Crowley Project - get involved.Ghost of a Chance is the first title in New York Times bestselling author Simon R. Green's Ghost Finders series.
Ghosts and Other Lovers: A Short Story Collection
By Lisa Tuttle
Incisive, moving, and unsettling, Ghosts and Other Lovers should appeal to both fans of the classic ghost story and those seeking bold new psychological fantasy. Includes the James Tiptree Jr Award nominated story 'Food Man'.Award-winning fantasy and horror author Lisa Tuttle's third short-story collection assembles thirteen of her imaginative inquiries into the nature of ghosts and the people they visit, covering territory from gothic romance to the just plain creepy. Originally published in 2002, this collection includes thirteen ghost stories written in the 1990s and 1980s, including the stories 'In Jealousy', 'Mr Elphinstone's Hands', 'From Another Country', 'The Walled Garden', 'Lucy Maria', 'The Extra Hour', 'Where the Stones Grow', 'White Lady's Grave', 'Soul Song', 'Food Man', 'Manskin, Womanskin', 'Turning Thirty' and 'Haunts'
The Glass Republic
By Tom Pollock
'Marks the appearance of a powerful new imagination in SF' GuardianIn the gripping sequel to The City's Son, Pen returns to London-Under-Glass when her mirror sister - and biggest secret - is abducted. Perfect for fans of Neil Gaiman's Neverwhere.Pen's life is all about secrets: the secret of the city's spirits, deities and monsters that live just beyond notice, the secret of how she got the intricate scars that disfigure her so cruelly - and the most closely guarded secret of all: Parva, her mirror-sister, forged from her reflection in a school bathroom mirror and the only person who really understands her.When Parva is abducted, Pen is forced to make a terrible bargain for the means to track her down, for in London-Under-Glass, looks are currency, and Pen's scars make her a rare and valuable commodity. Kept company by the pretty and fierce steeplejill, Espel, Pen isn't completely alone, but some in the reflected city will do anything to keep her from the secret of what happened to the sister who shared her face. The Glass Republic is the gripping sequel to The City's Son, and the second book of The Skyscraper Throne trilogy.
By Tom Fletcher
The Factory is the law - but Wild Alan is about to discover that law does not mean justice. The gargantuan Factory of Gleam is an ancient, hulking edifice of stone, metal and glass ruled over by chaste alchemists and astronomer priests. As millennia have passed, the population has decreased, and now only the central district is fully inhabited and operational; the outskirts have been left for the wilderness to reclaim. This decaying, lawless zone is the Discard, and Wild Alan's home. Clever, arrogant and perpetually angry, Wild Alan is both loved and loathed by the Discard's misfits. He's convinced that the Gleam authorities were behind the disaster that killed his parents and his ambition is to prove it. But he's about to uncover more than he bargained for.'Anyone looking for a science fiction tale of grim darkness should definitely pick this one up'- Starburst
The Gods Look Down
By Trevor Hoyle
When an ancient religious text reveals that nuclear physics capable of creating a new species of man existed in Biblical times, the mystified scientists of Earth IVn realise that something - or somebody - has been tampering with history . . .It's up to Christian Queghan to use his extraordinary powers as a Myth Technologist to unravel this baffling enigma, for only he can cross the barriers of time and space to uncover the malevolent force linking the distant past to the mythical future. Queghan is working with another scientist, decoding the ancient texts from ancient history - until he realises that his own colleague is seeking to alter history using the results of the research.Queghan must draw upon his ability to pass into alternate realities in an attempt to stop him, however dangerous it is for him.Q: The Gods Look Down is Book Three of the Q Series, an epic science fiction adventure through parallel worlds.
The Good, the Bad, and the Uncanny
By Simon R. Green
The Voice of the Nightside is dying, but he won't let a small thing like death stop him from making private eye John Taylor's life difficult . . . For once, Taylor has been hired for a really simple task - escort an elf across the Nightside. Well, it would be simple, if Walker, the powerful, never-to-be-trusted Voice of the Authorities wasn't determined to interfere.It soon becomes clear that surviving the journey is going to be the least of John Taylor's worries: Walker is dying and he wants Taylor to be his successor. He's the obvious choice, the one man all the inhabitants of the Nightside know - and fear. The problem is, Taylor doesn't want the job. It comes with more trouble and enemies than he's willing to deal with. But Walker is set on his choice, and he'll go to great lengths to get his way . . .The Good, the Bad and the Uncanny is the tenth title in the New York Times bestselling Nightside series by Simon R. Green.